Air (Tower)

The Air tower is the only tower in the game that can only attack flying enemies. It also a chance to ignite enemies, dealing damage equal to the enemies max health per second (like the Venom towers' poison, but stronger).

Appearance
It is a teal octagon, cut in half, with two small gun barrels sticking out of the other half. It lies on a darker shaded hexagon base, which it rotates upon.

Strategy
While one may think this tower is very limited in its usefulness, it is actually an excellent tower, no matter what phase of the game it is in. It can only attack two enemies, Air and Jet, but its rapid attack is only surpassed by the Minigun, and it has excellent range and DPS to boot. Its Unique is excellent for the late game, since it does damage proportionate to the enemies max health, and Air enemies can get quite tanky as the game goes on. Be mindful not to place it on bonus tiles, though. Because of its already excellent stats, and the uncommonness of flying enemy waves as is, it's the best for those tiles to be used by other towers that could use it.